I’ll be once again presenting “What Does the Web Say? Thinking about Sound on the Internet” at Confab Higher Ed in Atlanta tomorrow, November 13.
Audio (and video) used in the presentation:
- “Radiolab,” Season 12, Episode 4: “Black Box”
- “Modem_gesamt.wav” by schluppipuppie
- “Ironic” via Midi Galaxy
- iOS system sounds
- Facebook Notification Sound
- FindYourWayToOz.com
- Sit Down, Plug In And Travel The World Through Sound & soundtransit
- youarelistening.to/chicago
- myNotreDame
- Start-up Presentation: Soundcloud
- Le Web 2011LeWeb 2011 Alexander Ljung, Founder & CEO, SoundCloud
- Freesound.org – “Silent Movie – Sam Fox – Hurry Music.wav” by FreqMan
- Freesound.org – “16mm Film Reel” by bone666138
- Video: Star Wars IV: A new hope – Final Scene (The Throne Room) and End Title
- Video: Star Wars Minus Williams – Throne Room
- Video: Raiders
- Video: Indiana Jones Raiders Of The Lost Ark – Famous Scene
- 99% Invisible: The Sound of Sports
- Freesound.org – “PongGameSounds.wav” by mickdow
- Super Mario Bros. theme music
- Bioshock 2 – Launch Trailer – Xbox360/PS3
- webaudio.prototyping.bbc.co.uk
Additional sites to explore:
- Web Audio API
- Chrome Experiments – Audio
- Google Night Walk
- The Ballad of Geeshie and Elvie
- Soundcloud.com
- Freesound.org
Further reading:
- Smashing Magazine, “Designing With Audio: What Is Sound Good For?” by Karen Kaushansky
- Wired, “The Web Is Too Quiet. It’s Time to Pump Up the Volume” by Clive Thompson
- The New Yorker, “A Video Game That You Can’t Even See” by Laura Parker
- “Future of Sound on the Web” by Johan Belin
- Sound on the Web – the invisible other half
- Songs of Diridum: Pushing the Web Audio API to Its Limits