I’ll be presenting “What Does the Web Say? Thinking about Sound on the Internet” at the annual HighEdWeb conference in Portland on October 20.
If you’ll be at #heweb14 and we don’t already have plans to meet up, drop me a line… and if you won’t be there, you still have the chance to come see me present this talk at Confab Higher Ed in Atlanta on November 13.
Audio (and video) used in the presentation:
- “Radiolab,” Season 12, Episode 4: “Black Box”
- “Modem_gesamt.wav” by schluppipuppie
- “Ironic” via Midi Galaxy
- iOS system sounds
- Facebook Notification Sound
- FindYourWayToOz.com
- Sit Down, Plug In And Travel The World Through Sound & soundtransit
- youarelistening.to/chicago
- myNotreDame
- Start-up Presentation: Soundcloud
- Le Web 2011LeWeb 2011 Alexander Ljung, Founder & CEO, SoundCloud
- Freesound.org – “Silent Movie – Sam Fox – Hurry Music.wav” by FreqMan
- Freesound.org – “16mm Film Reel” by bone666138
- Video: Star Wars IV: A new hope – Final Scene (The Throne Room) and End Title
- Video: Star Wars Minus Williams – Throne Room
- Video: Raiders
- Video: Indiana Jones Raiders Of The Lost Ark – Famous Scene
- Freesound.org – “PongGameSounds.wav” by mickdow
- Bioshock 2 – Launch Trailer – Xbox360/PS3
- webaudio.prototyping.bbc.co.uk
Additional sites to explore:
- Web Audio API
- Chrome Experiments – Audio
- Google Night Walk
- The Ballad of Geeshie and Elvie
- Soundcloud.com
- Freesound.org
Further reading:
- Smashing Magazine, “Designing With Audio: What Is Sound Good For?” by Karen Kaushansky
- Wired, “The Web Is Too Quiet. It’s Time to Pump Up the Volume” by Clive Thompson
- The New Yorker, “A Video Game That You Can’t Even See” by Laura Parker
- “Future of Sound on the Web” by Johan Belin
- Sound on the Web – the invisible other half
- Songs of Diridum: Pushing the Web Audio API to Its Limits
You can download the version of my “audio slides” I used at #hewebMI in May. There are only slight variations between the versions.